Blender Documentation Volume II - Reference Guide: Last modified July 08 2004 S68 | ||
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Prev | Chapter 3. Windows Reference | Next |
As with every window header, the first button allows you to set the window type.
The triangular button expand/collapses menus. Menus provide a self-explicative way to access to all Blender functions which can be performed in the Text Window. They are context sensitive and will change depending on the context.
Maximise the window, or return to the previous window display size; return to the previous screen setting (CTRL-UPARROW).
This button toggles showing of the line numbers on and off.
Choose another Text from the list of available Buffers. The option "Add New" opens a new empty buffer. The option "Open New" turns the Text Window into a File Selection Window an allows to load a Text Buffer from the disk.
As for Blender 2.30 two buffer exists by default, one named "KEYLIST" holding an hotkeys quick reference, the other named "LAYERS" ready to hold written layer descriptions.
Give the current Text buffer a new and unique name. After the new name is entered, it appears in the list, sorted alphabetically.
The current Text Buffer is unlinked.
Allowsto switch from 12 to 15 point size for text.
The TextWindow is a simple but useful Texteditor, fully integrated into Blender. The main purpose of it is to write Python scripts, but it is also very useful to write comments in the Blendfile or to instruct other users the purpose of the scene.
Sets the cursor position, defines a selection.
Adds/remove from selection.
Pan / translates window.
Opens a menu:
"New" - Creates a new empty buffer.
"Open" - Turns window in File Selection Window for loading a text buffer fromdisk.
"Save" - Save text buffer to disc.
"Save As" - Turns window in File Selection Window for saving the current text buffer to disc.
Copy the marked text into a temporary buffer
Opens the same menu as RMB
Asks for a line number and makes the cursor jump to it.
Converts the text in the buffer into a 3D text object (Max 1000 chars.).
Opens a Text buffer.
Executes the Text as a Python script.
Redo.
Saves the Text buffer.
Undo.
Paste the marked text from the temporary buffer
Cut the marked text into a temporary buffer
Blender's temporarybuffer is separated from Window's clipboard. To access Window's clipboard use SHIFT-CTRL-C, SHIFT-CTRL-V, SHIFT-CTRL-X